I've started putting down the ideas for this project and gained an interesting mindmap with a clear idea of what I want visualize. I took the 'childhood' theme as the foundation. As we all know kids are very imaginative and keep coming up with these crazy dreams and ideas like: flying, using all sorts of superpowers and etc. So I brought the time when kids are likely to built tree houses, ramps combined with roller coasters.
A great example of a crazy roller coaster is a fragment from 'Ed, Edd n Eddy' cartoon. I've refered to this cartoon, because it is a great illustraton of a teenager's life: reckless, carefree, ambitious.
Next two animations I referd to was 'X Duckx', which also has "hand built" roller coaster theme runnig through the episode. This is a perfect sample of exaggeration, squash and stretch principles.
Later I've realized that everything isn't going according to plan. I'm changing my idea over and over again. In the end, it has nothing to do with roller coasters.
At this point all of the previous references just lost their meaning and connection to what I'm making now.
Line Test:
In other words, one more epic fail from me.
To be continued? -NOT!
What have I learned from this project? Firstly, always stick to the initial idea, no matter how tipical it may seem, don't run oround from one thing to another because in the end you'll get the same result as this project. Secondly, plan everything thoroughly: from characters and background to timing. Thridly, always look one step ahead. Consider the problems that may occur during the making of your animation: some parts shrinking other wobbling and ect.
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