March 17, 2012

Animating to script. 3 "The Green Room".


By the third week we have finished all the necessary preparations for capturing animation. The sets and characters were built.


On Monday we have been shooting the lab scenes and left the outside scenes for Tuesday. Due to the fact that I did not made in time to sew the coats for other two yetis. We were also lucky enough to get an extra day in green room, due to the fact that other group did not manage to finish  their preparations. Our motion shots were finished in three days.

We actually found extremely hard to animate Dave. Because his head was too heavy for the armature to hold so he kept falling all the time. Not even plasticine and blue tack didn't help. But instead we had to bend him all the time so that he could balance the weight. 

After capturing all the motion shots we had  a 1.5 weeks to finish shooting and go on editing. Starting from Monday we set up the lights, which was rather hard. We needed to achieve the same light effect as in the green room. Matt was kind enough to let us borrow Kino light for that. But still you could tell the difference. That week was intence. Again many problems occured during the shot: the table shook (we started over), Dave was falling over, I've accidentally tripped over the camera and etc. One of the challenging things was to imatate the break of ice block. But this challenge did not stop us finding a way to make it break.

Some pictures from the green room:

Animation crew.

Close-up on the set.

and ACTION!

Ewelina giving thumbs up.

Me and Luisa animating party scene. 

Through the camera.

Running out of the elevator.

CELEBRATION.

Yeti eating scientist's hand.

Lab's magnificent specimen.

When we started the editing process we found out that we've missed couple of scenes and had to set up all of the equipment again. I'm glad we left a week on editing or else it would have been a pain in the ass to do everything the last minute.

That's the end of our 5 week stop-motion project and we celebrate it with:


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